mask.asm (1523 bytes)
A brand new sprite blitter. This one will work with sprites wider
than 8 pixels. This one also punches a hole in your background, so you can
produce some incredible looking games. Wanna see it at work? Check out Z-Fight (still incomplete). I haven't benchmarked
this one yet, so I'm not sure how it performs agains PutSprite or NASR.
sprite.asm (1379 byteas)
Basically the same thing as mask.asm, except that it doesn't require
a mask. Useful if your sprites are wider than 8 pixels, and you're working
with a white background.
mplayer1.asm (1513 bytes)
| A movie player. This routine plays a compressed movie. Currently, it
only plays back at 64x32. A full screen version is in the works however.
jumptab.asm (1297 bytes)
Jump table generator. This code produces a table of rellocated
addresses. The main benefits are smaller, faster programs.
Games
A bunch of games I wrote. None of them are in any way complete. See the respective webpages for more info.
contra.zip (3083 bytes) [ webpage ]
The classic Nintendo game. This is basically an unfinished demo. If I remember right, it may not even work properly.
mdemos.zip (2313 bytes) [ webpage ]
Movie demos, that go with mplayer1.asm
preview1.zip (1392 bytes) [ webpage ]
Contra preview. Much smoother scroller, and level structure.
simcity.zip (9259 bytes) [ webpage ]
SimCity. This one's basically finished. A fun game, too! The old version is still available too, that should still work on the TI-86 as well.
spy.zip (2949 bytes) [ webpage ] SpyHunter demo. It more or less works, but there's no timer, and no score.
zfight.zip (9583 bytes) [ webpage ]
ZFight, a simplistic street fighter/MK type game. There's no computer opponent.
Utilities
- not yet
FAQ
- Will (insert any game name here) ever be finished? Simply put, no. Two reasons motivate this decision: I don't have the time/interest anymore, and the Ti-85 isn't produced and more, hence a "dead" platform. Its like writing a game in DOS. Plus, I don't want to go buy a TI-86, because I don't need one.
- Can you give me the source code for (insert game name here)? No amount of begging will get you the source code. Mainly because most of its lost. Between moving to a new workstation, and OS updates, I just don't have some of the games anymore. Secondly, I've had a few negative experiences where someone wanted code to help work on the project, and they vanished into thin air. (This happened on the TI-85 emulator I was improving).
- Help! My copy of SimCity doesn't work! Download the one off this site. It works. Chances are, your version came off ticalc, or some other site, and they failed to include the simsave.85s saved game file.
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