| ID | status | description |
| 4 | open | for 1 or 2 games in game list, the list looks bad
|
| 11 | testing fix | in multiplayer games, leaving during the game seems to cause the turn token to disapear.
|
| 14 | fixing | The AI has a way of preempting game play which interrupts all other games in progress. This isn't so much a bug as a design flaw.
|
| 2 | fixing | interface inconsistent across different OSes/VMs
|
| 5 | fixed | same player is different color on different games (3 player game)
|
| 0 | fixed | in a game, players list has incorrect order
|
| 1 | fixed | pressing 'Done' doesn't always work
|
| 3 | fixed | when rejoining chatroom, game list doubles up
|
| 6 | fixed | after pressing start and leaving a game, the players ready count wouldn't be updated
|
| 7 | fixed | when you lose all your territories, the game window stays open
|
| 8 | fixed | when a player leaves mid-game, the color of each player is incorrectly updated
|
| 9 | fixed | attack/fortify is broken (bug introduced from territory hiliting).
|
| 10 | fixed | applet unconditionally creates game windows, regardless of if joining was successful
|
| 12 | fixed | After all territories are taken in manual initial, the game loses track of whos turn it is.
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| 13 | fixed | After having all your territories taken, game windows didn't close automatically.
|